![]() Once the task is finished, all players in the surrounding area who finish the quest will be rewarded with resources. Players may, for example, be instructed to go to a certain spot, kill a certain enemy or retrieve a treasure chest placed at specific coordinates. These quests will be mostly short-term and focus on completing certain objectives. To serve as a guiding light between the multitude of PvP and creative offerings, Snail Games has included a new procedural quest system. That means base construction is a big deal too. ![]() With ARK: Survival Evolved, only officially sanctioned mods are available on console.Ĭreativity is central to the PixARK vision. Though the dev team has said mods will be a central feature of the PixARK experience, Kang could not yet confirm whether they would be playable on Xbox One, PS4 or Nintendo Switch. It's up to the players, but I personally feel like PixARK is better for single players" than Survival Evolved, Kang said. "Solo players can hop in, play a mod for 15 minutes and check out if they need to go to dinner. He also sees mods as a possible facilitator for additional single-player modes. "From Battle Royale to deathmatch, any of the above, it's definitely possible with the dev SDK," he told Player.One. Not only will Snail Games sponsor official mods, but players can make their own using a free creation kit as well. If open-world PvP isn't your thing, Kang also sees mods as an outlet for more defined match types. Because many of the gameplay mechanics have been simplified, players can pick up and move around without issue," Kang said. People who don't like to be killed will move to another server. If the bully wants to kill everybody near him, he'll find himself without support. It is, at the core, still a sandbox survival game on official servers. We leave it up to the players to dictate their own playstyle. You could be playing next to peaceful farmers who just want to trade, or you could land next to the server's bully who just wants to rage you everyday. "On PvP servers it's a sandbox survival game, so every game session could be different. PvP, in ARK's traditional spirit, is still very much alive. Survival Evolved 's emphasis on competition and creation is also present in PixARK. PixARK's combat will feel familiar to players of ARK: Survival Evolved. That part of the gameplay is still intact," he explained. "This should still be about swapping to melee weapons and knowing when to provide distance so you can eventually transition to ranged combat. We feel like this is a more engaging way for players to enjoy this world while not being restricted to a certain fantasy," he mused.įamiliarity with Survival Evolved will come into play in how the moment-to-moment action unfolds. You could be in a fight with your opponent and he's using a sniper rifle while you're using a laser-bolt staff. "We feel like adds another level of gameplay. The advantages to fantasy are more than just cosmetic, according to Kang. With that aesthetic shift in mind, this spinoff can start to feel very different very quickly. In a larger multiplayer world, it's not unthinkable to imagine entire tribes or servers that are wizards or fantasy-only. Instead role-playing as a human like in Survival Evolved, the PixARK community offers more freedom to be something totally different. In other words, with these fantastical elements at work, both designers and players can bring new character interactions to the more grounded ARK universe. With magic you can have resistance to magic spells and the different Wyverns can be fire, ice, poison or lightning." "While it is loosely based in the same universe, magical elements really allow us to stretch out the fantasy as we see it. "We felt like magic was a great way to help this product stand apart from Survival Evolved," Kang said. One major difference between PixARK and its predecessor is the new game features magical weapons and creatures in addition to standard dinosaurs and survival tools. ![]() In a recent interview with Player.One, the game's Executive Producer, Peter Kang, discussed how gameplay, quests and combat will work when the game enters early access on PC and Xbox One next month. PixARK aims to mix the voxel-based accessibility of Minecraft with the intricate survival mechanics of ARK: Survival Evolved.
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